
Alice in Wonderland
VR Game
Skill
immersive gameplay mechanics, spatial interaction design, dynamic user feedback systems
Tool
Unreal Engine, Blender
Year
2024
This project draws inspiration from Alice in Wonderland, creating a whimsical and immersive environment where players can manipulate their size to explore unique and fantastical spaces. By interacting with various in-game elements, players can alter their size, unlocking access to different areas. Eating a cupcake shrinks the player, allowing them to enter a tiny, hidden room full of intricate details. Drinking tea, on the other hand, enlarges them, enabling them to reach a high door handle and step into an expansive, oversized room that emphasizes the surreal nature of the experience. Meanwhile, a normal-sized room awaits with a dark and mysterious atmosphere, providing a sense of intrigue and suspense as players explore.





