G-Spike

Everyone has personal boundaries, yet they are often invisible and easily overlooked. G-Spikes makes these unseen limits tangible through technology, using a wearable exoskeleton with responsive, 3D-printed spikes that react to proximity, simulating the discomfort of personal space invasion. Designed and fabricated with 3D printing technology, the spikes are equipped with motors and a distance sensor, triggering dynamic movement when someone comes too close. This kinetic response visually and physically reinforces the wearer’s need for space, offering a striking representation of personal boundaries. Developing G-Spikes was a challenging yet insightful experience, requiring seamless integration of Arduino, sensors, and mechanical components. Troubleshooting these elements refined my problem-solving skills and deepened my understanding of how technology can intersect with human emotion. By bridging speculative design with responsive technology, G-Spikes transforms an abstract social concept into an interactive, sensory-driven experience.

Skill
Interactive Design, Digital Fabrication, Prototyping
Tool
Arduino, Blender, 3D modeling, 3D printing

Year
2024

Wearable Sculpture

Previous
Previous

Digital Puppet